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explosion bug fixed

  • Writer: missionentropy
    missionentropy
  • Sep 1, 2022
  • 1 min read

finally fixed the the explosion problem. had to redo the the way the explosions were made by instead of having multiple 1 tile sized explosions on a grid I made signaler explosion sprites for each shape and size.

I used two sprites to detect for collisions with walls to fit shape the of the explosion.












 
 
 

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